About the Game

The HR Strategizer Blockchain Challenge is a business simulation game based on the airline industry, but the same principles can apply to any industry and future games may focus on other industries.

The HR Strategizer game application is built using a Blockchain front-end application to capture Node credentials, game input and perform Stratcoin transactions. The Blockchain application integrates with a back-end digital platform application to perform financial impact calcualtions. At present, HR Strategizer use the Force.com platform, based on native features for ease of development and citizen developer administration.

The custom-built framework, and game content, can be adapted to suit similar games for other industries. Contact us for more information.

The Simulated Business Processes

To familiarize players with the airline environment and understand the fictitious company structure the HR Strategizer game starts with an Annual Report outlining the company’s objectives for the coming year together with the challenges it expects to encounter from an operational perspective.

The P&L start point is based on the last period in the previous financial year. Using the table below as an example, during that period the airline made a small loss (1.83% of revenue). That period forms the budget base for the 2018 year and the figures are cycled across 10 financial periods. The budget projections for the full 2018 year indicate a potential loss of $501 million, or 3.08% of revenue.

The budget/Forecast detail ($ millions) contained in the Annual Report is shown below. The objective of the game is to reverse the forecasted prediction by making the right strategic decisions on matters involving human resources.



The budget base is impacted by external and internal influences. Players in the HR Strategizer game are given the external influences. They are out of HR’s control. The financial impact of the internal influences can be managed effectively if the right advice is given to company management. External influences that impact the company’s operation are the result of political, economic and forces of nature events and may be updated by the Game Master during the game. Those influences are pre-built into the cycled figures (shown in the diagram above) and players cannot modify the external influences. The budget base is the same for everyone. It is the internal influences resulting from workforce issues that will change the result and can be managed by the right HR strategic decisions. How well that is done is the purpose of the game.

The Subject and Format of the Game

The hypothetical airline’s operational performance, reflected in their Profit and Loss Statement, is the competitive subject of the HR Strategizer game. The game simulates how HR deal with issues and provide advice to management and quantifies how the advice will influence the financial performance of the airline. Participation is by teams or individuals.

Decisions required

The game requires participants to make decisions. Decisions relate to HR metric information supplied to the CET Airline’s company Board. Decision categories are shown below:

HR Metric Category

Number of Issues

Number of Scenarios to choose from

Risk Avoidance

3

3

Employee and Organisation Effectiveness

3

3

Talent Acquisition

3

3

Talent Retention

3

3

Talent Enhancement

3

3

Improved Productivity and Service Delivery

3

3

For each HR metric category players are called upon to decide between three scenarios, for three separate issues. There are five reporting periods for input and the financial impact is projected over ten periods (in order to gain the full strategic impact). At the end of the ten periods the team with the best financial result is the winner.

Impact Measurement

The financial impact of decisions on revenue and costs are calculated for the Profit &Loss items below:

P&L Item

Input

Impact Calculation

Revenue

 

 

Passenger Revenue

5 periods

10 Periods

Freight Revenue

5 periods

10 Periods

Other Revenue

5 periods

10 Periods

Costs

 

 

Staff Costs

5 periods

10 Periods

Fuel Costs

5 periods

10 Periods

Aircraft Operations Cost

5 periods

10 Periods

Other Costs

5 periods

10 Periods

Summary

There will be 18 issues requiring a decision, each with 3 scenarios, for a total of 54 items per round of the Blockchain Challenge.

There will be 5 rounds of input. That means 54 items each time for a total of 270 inputs. That means the results will not be influenced by "lucky answers": Paticipants must understand the strategic importance of each answer and the top performers can truly claim excellence in strategic thinking as part of their resume.

The Blockchain Challenge program calculates the financial impact of each input item over the 10 periods, so the program is massive but can be customised for clients wishing to run a session in-house. .

Special Note for Employers

For participating teams there is feedback available for each scenario chosen to explaain why one decision was better than another, in the context of the airline industry.. The feedback would be provided after each round and employers are invited to obtain more detail at info@hrstrategizer.com


Text Box: The HR Strategizer game creates the kind of events that are common to an airline operation, identifies workforce issues from HR metrics and seeks a strategic response from the players through a series of scenarios.

SPECIAL CUT-DOWN VERSION of HR STRATEGIZER used for COMPETITION in INDIA FEB 2017

A special version of HR Strategizer was built for the HRIday student group at Goa Institute of Management in February 2017 to use for their HR Margdarshan competition. More details are available athttp://www.hrmargdarshan.com or click on the image to the right.